MAGE does a new trick. Tonight, I modified the sprite sheet for the player characters and the code a bit so now player characters are visually composed from a base "naked" sprite, overlaid with a sprite of an outfit. The main reason for this is to support the addition of new clothing, and specifically clothing options that will go along with different character specializations. Ranger is a start, but other types of explorer come to mind. I want to add a diver for aquatic exploration, a big game hunter to specialize in fighting mobs, and a lumberjack specializing in forestry. Probably with even more following on.
Matt Ahlschwede 10/21/02014